Operation METEORITE

Operation METEORITE

Operation METEORITE 3-mission prequel walkthrough — Covenant research ship, Sgt. Johnson, and the events one year before Halo: Combat Evolved.

3
Prequel Missions
3
New Weapons
3
New Enemies

Introduction

Operation METEORITE is the brand-new 3-mission prequel chapter included in Halo: Campaign Evolved. Featuring Master Chief and Sgt. Johnson aboard a Covenant research ship, this story by Troy Denning explores events one year before the main Halo: CE campaign begins. The prequel adds roughly 3 hours of fully voiced cutscenes, new enemy types (Sacristan Warriors, Covenant Researchers), new weapons (the prototype Carbine, the Concussion Hammer), and exclusive Skulls that you cannot unlock elsewhere. This section walks through every METEORITE mission, explains how the chapter unlocks (automatic after starting the main campaign), covers the new lore about early Covenant-Forerunner contact, and breaks down the story implications for the wider Halo timeline. We also cover the Legendary-specific challenges and the co-op synergies that make METEORITE the most replayable content in the remake.

Operation METEORITE Overview

MissionLengthNew WeaponsNew Enemies
METEORITE 1: First Contact25 minConcussion HammerSacristan Warrior
METEORITE 2: Covenant Ship30 minPrototype CarbineCovenant Researcher
METEORITE 3: Forerunner Truth35 minFuel Rod CannonSacristan Elite

METEORITE Missions

A

METEORITE 1: First Contact

New

Chief and Johnson investigate first Covenant research ship.

Length25 min
New WeaponConcussion Hammer
New EnemySacristan Warrior
A

METEORITE 2: Covenant Ship

New

Deep dive into the Covenant research vessel.

Length30 min
New WeaponPrototype Carbine
New EnemyCovenant Researcher
S

METEORITE 3: Forerunner Truth

New

Final prequel mission. Discover the Halo origin truth.

Length35 min
New WeaponFuel Rod Cannon
New EnemySacristan Elite
B

Concussion Hammer

New

New melee weapon. One-shots Grunts and damages Elites.

LengthAll 3
New WeaponExclusive
New EnemyAll Variants
A

Sacristan Warrior

New

Covenant-Elite hybrid with enhanced reflexes.

LengthAll 3
New WeaponAll
New EnemyHybrid
C

Covenant Researcher

New

Non-combatant Covenant scientist. Dropped in METEORITE 2.

LengthMission 2
New WeaponNone
New EnemyScientist
S

Sacristan Elite

New

Elite-tier Sacristan. Final METEORITE boss encounter.

LengthMission 3
New WeaponAll
New EnemyBoss

Core Mechanics

Operation METEORITE introduces new gameplay mechanics including Covenant ship exploration, Forerunner artifact interactions, and the new Concussion Hammer melee weapon. The 3 missions are designed for 2-player co-op but support solo play.

Advantages

Operation METEORITE adds 3 hours of fully voiced story content, 3 new weapons, 3 new enemy types, and 12 new audio logs. The prequel is canonical in the Halo universe and written by Troy Denning.

Challenges

The 3 missions are designed for 2-player co-op — solo players may find the difficulty spike brutal. The new Covenant Ship interiors are visually similar to the main campaign. The Forerunner artifacts are collectible but not required for completion.

Frequently Asked Questions

How do I unlock Operation METEORITE?+
Operation METEORITE is unlocked automatically once you begin the main campaign. The 3-mission prequel chapter appears in mission select after completing The Pillar of Autumn.
Is Operation METEORITE canon?+
Yes — the Operation METEORITE prequel is canonical within the Halo universe, written by Troy Denning and confirmed by 343i / Halo Studios writers.
Are there new weapons in METEORITE?+
Yes — the Concussion Hammer, Prototype Carbine, and a new Fuel Rod Cannon variant are exclusive to Operation METEORITE.
Can I play METEORITE solo?+
Yes — all 3 METEORITE missions support solo play, but they are designed for 2-player co-op. The difficulty spike on Legendary is brutal solo.

Quick Tips

💡

METEORITE is unlocked automatically after The Pillar of Autumn — no separate purchase required.

💡

Play METEORITE on Heroic first — the difficulty spike on Legendary is brutal solo.

💡

The Concussion Hammer one-shots Grunts — use it for early-game ammo conservation.

💡

Sacristan Warriors are weak to plasma — bring the Plasma Rifle for close-quarters.

💡

2-player co-op in METEORITE is the intended experience — recruit a friend for the easiest run.

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